The Rules
You can propose anything. Make the floor lava. Switch to baseball.
Ban left-handed dunks. Write it in plain English — the AI figures out
how to make it real. Your team votes. If it passes, the game changes.
The numbers below are just where it starts.
Beyond the Numbers
Want to change the rules? Propose new ones —
anything.
Want to make the floor lava? Introduce a maximum height rule? Switch to
baseball? Require all players to hop on one foot? Write it in
plain English. The AI interprets your proposal into mechanics.
Your team votes. If it passes, it reshapes the game. The simulation
engine evolves to match.
“Make three-pointers worth 10 points when scored in the last minute.”
“If a team scores 5 times in a row, the other team gets a free possession.”
“Switch to baseball for one round.”
“All hoopers must have at least 30 Speed.”
“If the score is tied at halftime, play the second half with 4 players per team.”
“Add a weather system — rain reduces three-point accuracy by 20%.”
You propose
→
AI interprets
→
Your team votes
→
The game changes
The starting parameters. These numbers are where every season begins —
but the game goes wherever you take it.
Game Mechanics
The core numbers that define how basketball works.
Minutes per quarter.
Range: 3–20
Seconds to get a shot off.
Range: 10–60
Points for a made three.
Range: 1–10
Points for a mid-range or at-rim shot.
Range: 1–10
Points per made free throw.
Range: 1–5
Fouls before a player fouls out.
Range: 3–10
Team fouls before bonus free throws.
Range: 3–10
Distance of the arc in feet.
Range: 15.0–30.0
After this quarter, first to target wins.
Range: 1–4
Added to leading score for the target.
Range: 5–40
Stamina recovered at halftime (0–1).
Range: 0.0–0.6
Stamina recovered between quarters (0–1).
Range: 0.0–0.3
Max possessions before force-ending.
Range: 50–500
Hooper Behavior
How players interact with the court and crowd.
Max fraction of team shots for one player.
Range: 0.2–1.0
Required passes before a shot attempt.
Range: 0–5
1 change this season
0 → 0
Round 13
“no one can hold the ball longer than 3 seconds”
Scoring +0% since change
Whether home court provides a boost.
Scoring bonus from a friendly crowd.
Range: 0.0–0.15
Extra stamina drain for visitors.
Range: 0.0–0.1
Defensive boost from the home crowd.
Range: 0.0–0.1
Extra drain at high-altitude venues.
Range: 0.0–0.05
Whether travel distance affects stamina.
Stamina drain per mile of travel.
Range: 0.0–0.005
League Structure
Season format, scheduling, and playoffs.
Number of teams in the league.
Range: 4–16
Times each team plays every other.
Range: 1–5
Teams that qualify for playoffs.
Range: 2–8
Best-of format for semifinals.
Range: 1–7
Best-of format for the championship.
Range: 1–7
Meta-Governance
The rules about rules.
Max proposals per governance window.
Range: 1–10
Votes needed to pass (0.5 = majority).
Range: 0.3–0.8
Change Timeline
Min Pass Per Possession
0
→
0
Round 13
Want to change a rule — or invent a new one? Join the league and use /propose in Discord.
Write your proposal in plain English — anything goes. The AI
interprets it into mechanics. Your team votes. Passed proposals take
effect next round.